Little Sister [Pathfinder 1e]

Big daddy and little sister

Inspired by a reddit post, I decided to create stats for Big Daddy and Little Sister where Little Sister is a level 8 halfling summoner, with the young template. and Big Daddy is her eidolon.

I focused on making Little Sister particularly good at avoiding damage, and Big Daddy just the strongest damage machine. Pathfinder doesn’t have a drill feature for eidolons, so I used the “claw” stats, and just called it drill throughout.

Let me know what you think in the comments!


LITTLE SISTER – Level 8 halfling summoner with the young template (CR6)

N Tiny Halfling
Initiative: +14; Senses: Normal vision; Perception +8

DEFENSE

AC 22, touch 22, flat-footed 12 (+9 Dex, +1 dodge, +2 size)
HP: 69 (8d8+4)
Fortitude: +5 Reflex: +11 Will: +8

OFFENSE

Speed: 20 ft
Melee: Unarmed +5/+0 (1d1-3)
Space: 2.5 ft Reach: 0 ft

SPELLS

Level 0 (At will; DC14): Detect magic, Guidance, Light, Message, Open/Close, Resistance

Level 1 (5/day; DC15): Identify, Mage armor, Magic fang, Pesh vigor, Rejuvinate Eidelon

Level 2 (5/day; DC16): Protection from chaos (communal), Protection from evil (communal), Protection from good (communal), Protection from law (communal)

Level 3 (3/day; DC17): Charm monster, Protection from energy, Shared sacrifice

STATISTICS

Str 4, Dex 28, Con 16, Int 12, Wis 14, Cha 19
Base Attack: +7; CMB: +13, CMD: 21
Feats: Childlike, Dodge, Improved initiative, Precocious youth
Racial Abilities: Craven, Keen senses, Shiftless, Weapon familiarity
Traits: Vagabond child (urban), Wary eye
Skills: Perception +8, Ride +20, Sleight of Hand +23, Stealth +17, Use magic device +10
Modifiers: +2 Perception, +3 Sleight of Hand, +8 Stealth
Class Abilities: Bond senses, Bonus eidolon skill rank, Life link, Maker’s call. Shield ally, Summon monster 4 (x7), Transportation
Languages: Common, Goblin, Halfling

ECOLOGY

Environment: Rapture, anywhere that ADAM can be found
Organization: Solitary, but accompanied by Big Daddy (see below)
Treasure: ADAM


BIG DADDY – Eidolon

N Large Outsider
Initiative: +1; Senses: Darkvision (+60ft.); Perception +9

DEFENSE

AC 20, touch 10, flat-footed 19 (+1 Dex, +1 dodge, +10 natural, -1 size)
HP: 54 (6d10+3)
Fortitude: +8 Reflex: +3 Will: +5 (+7 vs. enchantment spells and effects)

OFFENSE

Speed: 30 ft
Melee: Drill +16/+16 (2d6+10)
Space: 10 ft Reach: 5 ft

STATISTICS

Str 30, Dex 13, Con 17, Int 7, Wis 10, Cha 11
Base Attack: +7; CMB: +17, CMD: 28
Feats: Improved natural attack, (drill) Intimidating prowess, Weapon focus (drill)
Evolutions: Ability increase (strength), Clawed hands (drill), Improved damage (drill), Large, Limbs (arms), Limbs (legs), Trample
Skills: Climb +17, Disable device +6, Intimidate +19, Perception +9, Stealth +1, Swim +19
Class Abilities: Evasion, Link, Share spells
Languages: None

ECOLOGY

Environment: Rapture, anywhere that ADAM can be found
Organization: Solitary, but accompanied by Little Sister (see above)
Treasure: ADAM

Published by Little Sister

littlesister

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